<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
	<WindowDrawTemplate item="WDT_defaultChat_Def">
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_ChatClose</Normal>
			<Pressed>A_ChatCloseP</Pressed>
			<Flyby>A_ChatCloseH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatCloseH</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_ChatQMarkBtnNormal</Normal>
			<Pressed>A_ChatQMarkBtnPressed</Pressed>
			<Flyby>A_ChatQMarkBtnFlyby</Flyby>
			<Disabled>A_ChatQMarkBtnDisabled</Disabled>
			<PressedFlyby>A_ChatQMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_ChatMin</Normal>
			<Pressed>A_ChatMinP</Pressed>
			<Flyby>A_ChatMinH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMinH</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_ChatMax</Normal>
			<Pressed>A_ChatMaxP</Pressed>
			<Flyby>A_ChatMaxH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMaxH</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<Top>A_ChatBorderFrameTop</Top>
			<Right>A_ChatBorderFrameRight</Right>
			<RightBottom>A_ChatBorderFrameRightBottom</RightBottom>
			<BottomRight>A_ChatBorderFrameBottomRight</BottomRight>
			<Bottom>A_ChatBorderFrameBottom</Bottom>
			<BottomLeft>A_ChatBorderFrameBottomLeft</BottomLeft>
			<LeftTop>A_ChatBorderFrameLeftTop</LeftTop>
			<Left>A_ChatBorderFrameLeft</Left>
			<LeftBottom>A_ChatBorderFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<RightTop>A_ChatBorderFrameRightTop</RightTop>
			<TopLeft>A_ChatBorderFrameTopLeft</TopLeft>
			<TopRight>A_ChatBorderFrameTopRight</TopRight>
		</Border>
		<Titlebar>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_ChatWindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<Right>A_ChatWindowTitleRight</Right>
		</Titlebar>
		<Background>wnd_bg_dark_rock.tga</Background>
	</WindowDrawTemplate>
	<!-- Chat Window -->
	<WindowDrawTemplate item="WDT_DefaultInnerBottom">
		<Background>wnd_bg_dark_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>0</R>
				<G>0</G>
				<B>0</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_ChatInnerFrameTopLeft</TopLeft>
			<Top>A_ChatInnerFrameTop</Top>
			<TopRight>A_ChatInnerFrameTopRight</TopRight>
			<RightTop>A_ChatInnerFrameRight</RightTop>
			<Right>A_ChatInnerFrameRight</Right>
			<RightBottom>A_ChatInnerFrameRight</RightBottom>
			<BottomRight>A_ChatInnerFrameBottomRight</BottomRight>
			<Bottom>A_ChatInnerFrameBottom</Bottom>
			<BottomLeft>A_ChatInnerFrameBottomLeft</BottomLeft>
			<LeftTop>A_ChatInnerFrameLeft</LeftTop>
			<Left>A_ChatInnerFrameLeft</Left>
			<LeftBottom>A_ChatInnerFrameLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_Def">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_BorderFrameTopLeft</TopLeft>
			<Top>A_BorderFrameTop</Top>
			<TopRight>A_BorderFrameTopRight</TopRight>
			<RightTop>A_BorderFrameRightTop</RightTop>
			<Right>A_BorderFrameRight</Right>
			<RightBottom>A_BorderFrameRightBottom</RightBottom>
			<BottomRight>A_BorderFrameBottomRight</BottomRight>
			<Bottom>A_BorderFrameBottom</Bottom>
			<BottomLeft>A_BorderFrameBottomLeft</BottomLeft>
			<LeftTop>A_BorderFrameLeftTop</LeftTop>
			<Left>A_BorderFrameLeft</Left>
			<LeftBottom>A_BorderFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_WindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_Marketplace">
		<Background>Achievement_unlock_color.tga</Background>
		<BackgroundDrawType>0</BackgroundDrawType>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_BorderFrameTopLeft</TopLeft>
			<Top>A_BorderFrameTop</Top>
			<TopRight>A_BorderFrameTopRight</TopRight>
			<RightTop>A_BorderFrameRightTop</RightTop>
			<Right>A_BorderFrameRight</Right>
			<RightBottom>A_BorderFrameRightBottom</RightBottom>
			<BottomRight>A_BorderFrameBottomRight</BottomRight>
			<Bottom>A_BorderFrameBottom</Bottom>
			<BottomLeft>A_BorderFrameBottomLeft</BottomLeft>
			<LeftTop>A_BorderFrameLeftTop</LeftTop>
			<Left>A_BorderFrameLeft</Left>
			<LeftBottom>A_BorderFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_WindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_Def2">
		<Background>wnd_bg_dark_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_BorderFrameTopLeft</TopLeft>
			<Top>A_BorderFrameTop</Top>
			<TopRight>A_BorderFrameTopRight</TopRight>
			<RightTop>A_BorderFrameRightTop</RightTop>
			<Right>A_BorderFrameRight</Right>
			<RightBottom>A_BorderFrameRightBottom</RightBottom>
			<BottomRight>A_BorderFrameBottomRight</BottomRight>
			<Bottom>A_BorderFrameBottom</Bottom>
			<BottomLeft>A_BorderFrameBottomLeft</BottomLeft>
			<LeftTop>A_BorderFrameLeftTop</LeftTop>
			<Left>A_BorderFrameLeft</Left>
			<LeftBottom>A_BorderFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_WindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_Inner">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_InnerFrameTopLeft</TopLeft>
			<Top>A_InnerFrameTop</Top>
			<TopRight>A_InnerFrameTopRight</TopRight>
			<RightTop>A_InnerFrameRight</RightTop>
			<Right>A_InnerFrameRight</Right>
			<RightBottom>A_InnerFrameRight</RightBottom>
			<BottomRight>A_InnerFrameBottomRight</BottomRight>
			<Bottom>A_InnerFrameBottom</Bottom>
			<BottomLeft>A_InnerFrameBottomLeft</BottomLeft>
			<LeftTop>A_InnerFrameLeft</LeftTop>
			<Left>A_InnerFrameLeft</Left>
			<LeftBottom>A_InnerFrameLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_InnerGray">
		<Background>transp_mp.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_InnerFrameTopLeft</TopLeft>
			<Top>A_InnerFrameTop</Top>
			<TopRight>A_InnerFrameTopRight</TopRight>
			<RightTop>A_InnerFrameRight</RightTop>
			<Right>A_InnerFrameRight</Right>
			<RightBottom>A_InnerFrameRight</RightBottom>
			<BottomRight>A_InnerFrameBottomRight</BottomRight>
			<Bottom>A_InnerFrameBottom</Bottom>
			<BottomLeft>A_InnerFrameBottomLeft</BottomLeft>
			<LeftTop>A_InnerFrameLeft</LeftTop>
			<Left>A_InnerFrameLeft</Left>
			<LeftBottom>A_InnerFrameLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>

	<WindowDrawTemplate item="WDT_AchievementOpen">
		<Background>Achievement_unlock_color.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<!--<Normal>A_UnlockBtn</Normal>-->
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<!--<Normal>A_LockBtn</Normal>-->
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_AchievementOpenFiligreeFrameTopLeft</TopLeft>
			<Top>A_AchievementOpenFiligreeFrameTop</Top>
			<TopRight>A_AchievementOpenFiligreeFrameTopRight</TopRight>
			<RightTop>A_AchievementOpenFiligreeFrameRightTop</RightTop>
			<Right>A_AchievementOpenFiligreeFrameRight</Right>
			<RightBottom>A_AchievementOpenFiligreeFrameRightBottom</RightBottom>
			<BottomRight>A_AchievementOpenFiligreeFrameBottomRight</BottomRight>
			<Bottom>A_AchievementOpenFiligreeFrameBottom</Bottom>
			<BottomLeft>A_AchievementOpenFiligreeFrameBottomLeft</BottomLeft>
			<LeftTop>A_AchievementOpenFiligreeFrameLeftTop</LeftTop>
			<Left>A_AchievementOpenFiligreeFrameLeft</Left>
			<LeftBottom>A_AchievementOpenFiligreeFrameLeftBottom</LeftBottom>
<!--
			<RightTop>A_SmallBlank</RightTop>
			<Right>A_SmallBlank</Right>
			<RightBottom>A_SmallBlank</RightBottom>
			<BottomRight>A_SmallBlank</BottomRight>
			<Bottom>A_SmallBlank</Bottom>
			<BottomLeft>A_SmallBlank</BottomLeft>
			<Left>A_SmallBlank</Left>
-->
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_Achievement_WindowTitleOpenRight</Right>
			<Left>A_Achievement_WindowTitleOpenLeft</Left>
			<Middle>A_Achievement_WindowTitleOpenMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>

	<WindowDrawTemplate item="WDT_AchievementCompleted">
		<Background>Achievement_achieved_color.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<!--<Normal>A_UnlockBtn</Normal>-->
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<!--<Normal>A_LockBtn</Normal>-->
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_AchievementCompletedFiligreeFrameTopLeft</TopLeft>
			<Top>A_AchievementCompletedFiligreeFrameTop</Top>
			<TopRight>A_AchievementCompletedFiligreeFrameTopRight</TopRight>
			<RightTop>A_AchievementCompletedFiligreeFrameRightTop</RightTop>
			<Right>A_AchievementCompletedFiligreeFrameRight</Right>
			<RightBottom>A_AchievementCompletedFiligreeFrameRightBottom</RightBottom>
			<BottomRight>A_AchievementCompletedFiligreeFrameBottomRight</BottomRight>
			<Bottom>A_AchievementCompletedFiligreeFrameBottom</Bottom>
			<BottomLeft>A_AchievementCompletedFiligreeFrameBottomLeft</BottomLeft>
			<LeftTop>A_AchievementCompletedFiligreeFrameLeftTop</LeftTop>
			<Left>A_AchievementCompletedFiligreeFrameLeft</Left>
			<LeftBottom>A_AchievementCompletedFiligreeFrameLeftBottom</LeftBottom>
<!--
			<RightTop>A_SmallBlank</RightTop>
			<Right>A_SmallBlank</Right>
			<RightBottom>A_SmallBlank</RightBottom>
			<BottomRight>A_SmallBlank</BottomRight>
			<Bottom>A_SmallBlank</Bottom>
			<BottomLeft>A_SmallBlank</BottomLeft>
			<Left>A_SmallBlank</Left>
-->
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_Achievement_WindowTitleCompletedRight</Right>
			<Left>A_Achievement_WindowTitleCompletedLeft</Left>
			<Middle>A_Achievement_WindowTitleCompletedMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>

		<WindowDrawTemplate item="WDT_AchievementLocked">
		<Background>Achievement_lock_color.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<!--<Normal>A_UnlockBtn</Normal>-->
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<!--<Normal>A_LockBtn</Normal>-->
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_AchievementLockedFiligreeFrameTopLeft</TopLeft>
			<Top>A_AchievementLockedFiligreeFrameTop</Top>
			<TopRight>A_AchievementLockedFiligreeFrameTopRight</TopRight>
			<RightTop>A_AchievementLockedFiligreeFrameRightTop</RightTop>
			<Right>A_AchievementLockedFiligreeFrameRight</Right>
			<RightBottom>A_AchievementLockedFiligreeFrameRightBottom</RightBottom>
			<BottomRight>A_AchievementLockedFiligreeFrameBottomRight</BottomRight>
			<Bottom>A_AchievementLockedFiligreeFrameBottom</Bottom>
			<BottomLeft>A_AchievementLockedFiligreeFrameBottomLeft</BottomLeft>
			<LeftTop>A_AchievementLockedFiligreeFrameLeftTop</LeftTop>
			<Left>A_AchievementLockedFiligreeFrameLeft</Left>
			<LeftBottom>A_AchievementLockedFiligreeFrameLeftBottom</LeftBottom>
<!--
			<RightTop>A_SmallBlank</RightTop>
			<Right>A_SmallBlank</Right>
			<RightBottom>A_SmallBlank</RightBottom>
			<BottomRight>A_SmallBlank</BottomRight>
			<Bottom>A_SmallBlank</Bottom>
			<BottomLeft>A_SmallBlank</BottomLeft>
			<Left>A_SmallBlank</Left>
-->
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_Achievement_WindowTitleLockedRight</Right>
			<Left>A_Achievement_WindowTitleLockedLeft</Left>
			<Middle>A_Achievement_WindowTitleLockedMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>

	<WindowDrawTemplate item="WDT_Highlight">
		<Background>transp_mp.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_HighlightTopLeft</TopLeft>
			<Top>A_HighlightTop</Top>
			<TopRight>A_HighlightTopRight</TopRight>
			<RightTop>A_HighlightRight</RightTop>
			<Right>A_HighlightRight</Right>
			<RightBottom>A_HighlightRight</RightBottom>
			<BottomRight>A_HighlightBottomRight</BottomRight>
			<Bottom>A_HighlightBottom</Bottom>
			<BottomLeft>A_HighlightBottomLeft</BottomLeft>
			<LeftTop>A_HighlightLeft</LeftTop>
			<Left>A_HighlightLeft</Left>
			<LeftBottom>A_HighlightLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_HighlightThin">
		<Background>wnd_bg_dark_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_HighlightThinTopLeft</TopLeft>
			<Top>A_HighlightThinTop</Top>
			<TopRight>A_HighlightThinTopRight</TopRight>
			<RightTop>A_HighlightThinRight</RightTop>
			<Right>A_HighlightThinRight</Right>
			<RightBottom>A_HighlightThinRight</RightBottom>
			<BottomRight>A_HighlightThinBottomRight</BottomRight>
			<Bottom>A_HighlightThinBottom</Bottom>
			<BottomLeft>A_HighlightThinBottomLeft</BottomLeft>
			<LeftTop>A_HighlightThinLeft</LeftTop>
			<Left>A_HighlightThinLeft</Left>
			<LeftBottom>A_HighlightThinLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_Rounded">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_RoundedFrameWithTitleTopLeft</TopLeft>
			<Top>A_RoundedFrameWithTitleTop</Top>
			<TopRight>A_RoundedFrameWithTitleTopRight</TopRight>
			<RightTop>A_RoundedFrameWithTitleRightTop</RightTop>
			<Right>A_RoundedFrameRight</Right>
			<RightBottom>A_RoundedFrameRightBottom</RightBottom>
			<BottomRight>A_RoundedFrameBottomRight</BottomRight>
			<Bottom>A_RoundedFrameBottom</Bottom>
			<BottomLeft>A_RoundedFrameBottomLeft</BottomLeft>
			<LeftTop>A_RoundedFrameWithTitleLeftTop</LeftTop>
			<Left>A_RoundedFrameLeft</Left>
			<LeftBottom>A_RoundedFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_RoundedFrameTitleRight</Right>
			<Left>A_RoundedFrameTitleLeft</Left>
			<Middle>A_RoundedFrameTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<WindowDrawTemplate item="WDT_RoundedNoTitle">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_RoundedFrameTopLeft</TopLeft>
			<Top>A_RoundedFrameTop</Top>
			<TopRight>A_RoundedFrameTopRight</TopRight>
			<RightTop>A_RoundedFrameRightTop</RightTop>
			<Right>A_RoundedFrameRight</Right>
			<RightBottom>A_RoundedFrameRightBottom</RightBottom>
			<BottomRight>A_RoundedFrameBottomRight</BottomRight>
			<Bottom>A_RoundedFrameBottom</Bottom>
			<BottomLeft>A_RoundedFrameBottomLeft</BottomLeft>
			<LeftTop>A_RoundedFrameLeftTop</LeftTop>
			<Left>A_RoundedFrameLeft</Left>
			<LeftBottom>A_RoundedFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_RoundedFrameTitleRight</Right>
			<Left>A_RoundedFrameTitleLeft</Left>
			<Middle>A_RoundedFrameTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- Filigree Border -->
	<WindowDrawTemplate item="WDT_Filigree">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_ChatClose</Normal>
			<Pressed>A_ChatCloseP</Pressed>
			<Flyby>A_ChatCloseH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatCloseH</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_ChatQMarkBtnNormal</Normal>
			<Pressed>A_ChatQMarkBtnPressed</Pressed>
			<Flyby>A_ChatQMarkBtnFlyby</Flyby>
			<Disabled>A_ChatQMarkBtnDisabled</Disabled>
			<PressedFlyby>A_ChatQMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_ChatMin</Normal>
			<Pressed>A_ChatMinP</Pressed>
			<Flyby>A_ChatMinH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMinH</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_ChatMax</Normal>
			<Pressed>A_ChatMaxP</Pressed>
			<Flyby>A_ChatMaxH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMaxH</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<Right>A_FiligreeFrameRight</Right>
			<RightBottom>A_FiligreeFrameRightBottom</RightBottom>
			<BottomRight>A_FiligreeFrameBottomRight</BottomRight>
			<Bottom>A_FiligreeFrameBottom</Bottom>
			<BottomLeft>A_FiligreeFrameBottomLeft</BottomLeft>
			<LeftTop>A_FiligreeFrameLeftTop</LeftTop>
			<Left>A_FiligreeFrameLeft</Left>
			<LeftBottom>A_FiligreeFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<Top>A_FiligreeFrameTop</Top>
			<TopLeft>A_FiligreeFrameTopLeft</TopLeft>
			<TopRight>A_FiligreeFrameTopRight</TopRight>
			<RightTop>A_FiligreeFrameRightTop</RightTop>
		</Border>
		<Titlebar>
			<Right>A_FiligreeFrameTitleRight</Right>
			<Left>A_FiligreeFrameTitleLeft</Left>
			<Middle>A_FiligreeFrameTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- ********** -->

	<WindowDrawTemplate item="WDT_FiligreeThin">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_ChatClose</Normal>
			<Pressed>A_ChatCloseP</Pressed>
			<Flyby>A_ChatCloseH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatCloseH</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_ChatQMarkBtnNormal</Normal>
			<Pressed>A_ChatQMarkBtnPressed</Pressed>
			<Flyby>A_ChatQMarkBtnFlyby</Flyby>
			<Disabled>A_ChatQMarkBtnDisabled</Disabled>
			<PressedFlyby>A_ChatQMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_ChatMin</Normal>
			<Pressed>A_ChatMinP</Pressed>
			<Flyby>A_ChatMinH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMinH</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_ChatMax</Normal>
			<Pressed>A_ChatMaxP</Pressed>
			<Flyby>A_ChatMaxH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMaxH</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<Right>A_FiligreeThinFrameRight</Right>
			<RightBottom>A_FiligreeThinFrameRightBottom</RightBottom>
			<BottomRight>A_FiligreeFrameBottomRight</BottomRight>
			<Bottom>A_FiligreeFrameBottom</Bottom>
			<BottomLeft>A_FiligreeFrameBottomLeft</BottomLeft>
			<LeftTop>A_FiligreeThinFrameLeftTop</LeftTop>
			<Left>A_FiligreeThinFrameLeft</Left>
			<LeftBottom>A_FiligreeThinFrameLeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<Top>A_FiligreeFrameTop</Top>
			<TopLeft>A_FiligreeFrameTopLeft</TopLeft>
			<TopRight>A_FiligreeFrameTopRight</TopRight>
			<RightTop>A_FiligreeThinFrameRightTop</RightTop>
		</Border>
		<Titlebar>
			<Right>A_FiligreeFrameTitleRight</Right>
			<Left>A_FiligreeFrameTitleLeft</Left>
			<Middle>A_FiligreeFrameTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- Filigree No Title Border -->
	<WindowDrawTemplate item="WDT_Filigree2">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_ChatClose</Normal>
			<Pressed>A_ChatCloseP</Pressed>
			<Flyby>A_ChatCloseH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatCloseH</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_ChatQMarkBtnNormal</Normal>
			<Pressed>A_ChatQMarkBtnPressed</Pressed>
			<Flyby>A_ChatQMarkBtnFlyby</Flyby>
			<Disabled>A_ChatQMarkBtnDisabled</Disabled>
			<PressedFlyby>A_ChatQMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_ChatMin</Normal>
			<Pressed>A_ChatMinP</Pressed>
			<Flyby>A_ChatMinH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMinH</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_ChatMax</Normal>
			<Pressed>A_ChatMaxP</Pressed>
			<Flyby>A_ChatMaxH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMaxH</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<Right>A_Filigree2Right</Right>
			<RightBottom>A_Filigree2RightBottom</RightBottom>
			<BottomRight>A_Filigree2BottomRight</BottomRight>
			<Bottom>A_Filigree2Bottom</Bottom>
			<BottomLeft>A_Filigree2BottomLeft</BottomLeft>
			<LeftTop>A_Filigree2LeftTop</LeftTop>
			<Left>A_Filigree2Left</Left>
			<LeftBottom>A_Filigree2LeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<Top>A_Filigree2Top</Top>
			<TopLeft>A_Filigree2TopLeft</TopLeft>
			<TopRight>A_Filigree2TopRight</TopRight>
			<RightTop>A_Filigree2RightTop</RightTop>
		</Border>
		<Titlebar>
			<Right>A_Filigree2TitleRight</Right>
			<Left>A_Filigree2TitleLeft</Left>
			<Middle>A_Filigree2TitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- ********** -->
	<!-- Filigree No Title Border -->
	<WindowDrawTemplate item="WDT_Filigree3">
		<Background>wnd_bg_light_rock.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_ChatClose</Normal>
			<Pressed>A_ChatCloseP</Pressed>
			<Flyby>A_ChatCloseH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatCloseH</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_ChatQMarkBtnNormal</Normal>
			<Pressed>A_ChatQMarkBtnPressed</Pressed>
			<Flyby>A_ChatQMarkBtnFlyby</Flyby>
			<Disabled>A_ChatQMarkBtnDisabled</Disabled>
			<PressedFlyby>A_ChatQMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_ChatMin</Normal>
			<Pressed>A_ChatMinP</Pressed>
			<Flyby>A_ChatMinH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMinH</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_ChatMax</Normal>
			<Pressed>A_ChatMaxP</Pressed>
			<Flyby>A_ChatMaxH</Flyby>
			<Disabled>A_ChatBlank</Disabled>
			<PressedFlyby>A_ChatMaxH</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<Right>A_Filigree3Right</Right>
			<RightBottom>A_Filigree3RightBottom</RightBottom>
			<BottomRight>A_Filigree3BottomRight</BottomRight>
			<Bottom>A_Filigree3Bottom</Bottom>
			<BottomLeft>A_Filigree3BottomLeft</BottomLeft>
			<LeftTop>A_Filigree3LeftTop</LeftTop>
			<Left>A_Filigree3Left</Left>
			<LeftBottom>A_Filigree3LeftBottom</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
			<Top>A_Filigree3Top</Top>
			<TopLeft>A_Filigree3TopLeft</TopLeft>
			<TopRight>A_Filigree3TopRight</TopRight>
			<RightTop>A_Filigree3RightTop</RightTop>
		</Border>
		<Titlebar>
			<Right>A_Filigree3TitleRight</Right>
			<Left>A_Filigree3TitleLeft</Left>
			<Middle>A_Filigree3TitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- ********** -->
	<WindowDrawTemplate item="WDT_SimpleFilgree">
		<Background>RE_bkg.tga</Background>
		<VSBTemplate>
			<UpButton>
				<Normal>A_VSBUpNormal</Normal>
				<Pressed>A_VSBUpPressed</Pressed>
				<Flyby>A_VSBUpFlyby</Flyby>
				<Disabled>A_VSBUpDisabled</Disabled>
				<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_VSBDownNormal</Normal>
				<Pressed>A_VSBDownPressed</Pressed>
				<Flyby>A_VSBDownFlyby</Flyby>
				<Disabled>A_VSBDownDisabled</Disabled>
				<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Top>A_VSBThumbTop</Top>
				<Bottom>A_VSBThumbBottom</Bottom>
				<Middle>A_VSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</VSBTemplate>
		<HSBTemplate>
			<UpButton>
				<Normal>A_HSBLeftNormal</Normal>
				<Pressed>A_HSBLeftPressed</Pressed>
				<Flyby>A_HSBLeftFlyby</Flyby>
				<Disabled>A_HSBLeftDisabled</Disabled>
				<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
			</UpButton>
			<DownButton>
				<Normal>A_HSBRightNormal</Normal>
				<Pressed>A_HSBRightPressed</Pressed>
				<Flyby>A_HSBRightFlyby</Flyby>
				<Disabled>A_HSBRightDisabled</Disabled>
				<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
			</DownButton>
			<Thumb>
				<Right>A_HSBThumbRight</Right>
				<Left>A_HSBThumbLeft</Left>
				<Middle>A_HSBThumbMiddle</Middle>
				<OverlapLeft>0</OverlapLeft>
				<OverlapTop>0</OverlapTop>
				<OverlapRight>0</OverlapRight>
				<OverlapBottom>0</OverlapBottom>
			</Thumb>
			<MiddleTextureInfo>scrollbar_Hgutter.tga</MiddleTextureInfo>
			<MiddleTint>
				<Alpha>255</Alpha>
				<R>128</R>
				<G>128</G>
				<B>128</B>
			</MiddleTint>
		</HSBTemplate>
		<CloseBox>
			<Normal>A_CloseBtnNormal</Normal>
			<Pressed>A_CloseBtnPressed</Pressed>
			<Flyby>A_CloseBtnFlyby</Flyby>
			<Disabled>A_CloseBtnDisabled</Disabled>
			<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
		</CloseBox>
		<QMarkBox>
			<Normal>A_QMarkBtnNormal</Normal>
			<Pressed>A_QMarkBtnPressed</Pressed>
			<Flyby>A_QMarkBtnFlyby</Flyby>
			<Disabled>A_QMarkBtnDisabled</Disabled>
			<PressedFlyby>A_QMarkBtnPressedFlyby</PressedFlyby>
		</QMarkBox>
		<MinimizeBox>
			<Normal>A_MinimizeBtnNormal</Normal>
			<Pressed>A_MinimizeBtnPressed</Pressed>
			<Flyby>A_MinimizeBtnFlyby</Flyby>
			<Disabled>A_MinimizeBtnDisabled</Disabled>
			<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
		</MinimizeBox>
		<MaximizeBox>
			<Normal>A_MaximizeBtnNormal</Normal>
			<Pressed>A_MaximizeBtnPressed</Pressed>
			<Flyby>A_MaximizeBtnFlyby</Flyby>
			<Disabled>A_MaximizeBtnDisabled</Disabled>
			<PressedFlyby>A_MaximizeBtnPressedFlyby</PressedFlyby>
		</MaximizeBox>
		<TileBox>
			<Normal>A_TileBtnNormal</Normal>
			<Pressed>A_TileBtnPressed</Pressed>
			<Flyby>A_TileBtnFlyby</Flyby>
			<Disabled>A_TileBtnDisabled</Disabled>
			<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
		</TileBox>
		<Border>
			<TopLeft>A_SimpleFilgreeTopLeft</TopLeft>
			<Top>A_SimpleFilgreeTop</Top>
			<TopRight>A_SimpleFilgreeTopRight</TopRight>
			<RightTop>A_SimpleFilgreeRight</RightTop>
			<Right>A_SimpleFilgreeRight</Right>
			<RightBottom>A_SimpleFilgreeRight</RightBottom>
			<BottomRight>A_SimpleFilgreeBottomRight</BottomRight>
			<Bottom>A_SimpleFilgreeBottom</Bottom>
			<BottomLeft>A_SimpleFilgreeBottomLeft</BottomLeft>
			<LeftTop>A_SimpleFilgreeLeft</LeftTop>
			<Left>A_SimpleFilgreeLeft</Left>
			<LeftBottom>A_SimpleFilgreeLeft</LeftBottom>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Border>
		<Titlebar>
			<Right>A_WindowTitleRight</Right>
			<Left>A_ChatWindowTitleLeft</Left>
			<Middle>A_WindowTitleMiddle</Middle>
			<OverlapLeft>0</OverlapLeft>
			<OverlapTop>0</OverlapTop>
			<OverlapRight>0</OverlapRight>
			<OverlapBottom>0</OverlapBottom>
		</Titlebar>
	</WindowDrawTemplate>
	<!-- ********** -->
	<SliderDrawTemplate item="SDT_DefSlider">
		<Thumb>
			<Normal>A_SliderThumbNormal</Normal>
			<Pressed>A_SliderThumbPressed</Pressed>
			<Flyby>A_SliderThumbFlyby</Flyby>
			<Disabled>A_SliderThumbDisabled</Disabled>
			<PressedFlyby>A_SliderThumbPressedFlyby</PressedFlyby>
		</Thumb>
		<Background>A_SliderBackground</Background>
		<EndCapRight>A_SliderEndCapRight</EndCapRight>
		<EndCapLeft>A_SliderEndCapLeft</EndCapLeft>
	</SliderDrawTemplate>
	<ButtonDrawTemplate item="BDT_Combo">
		<Normal>A_VSBDownNormal</Normal>
		<Pressed>A_VSBDownPressed</Pressed>
		<Flyby>A_VSBDownFlyby</Flyby>
		<Disabled>A_VSBDownDisabled</Disabled>
		<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<FrameTemplate item="Header_Listbox">
		<Right>A_ListHeaderRight</Right>
		<Left>A_ListHeaderLeft</Left>
		<Middle>A_ListHeaderMiddle</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<!-- Templates to put coins at top of list (in the header) -->
	<FrameTemplate item="Header_PlatCoin">
		<Middle>A_PlatinumCoin</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_GoldCoin">
		<Middle>A_GoldCoin</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_SilvCoin">
		<Middle>A_SilverCoin</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_CoppCoin">
		<Middle>A_CopperCoin</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_StationCash">
		<Middle>A_StationColumn</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank1">
		<Middle>A_Access1</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank2">
		<Middle>A_Access2</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank3">
		<Middle>A_Access3</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank4">
		<Middle>A_Access4</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank5">
		<Middle>A_Access5</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank6">
		<Middle>A_Access6</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank7">
		<Middle>A_Access7</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="Header_AccessRank8">
		<Middle>A_Access8</Middle>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_DefTabBorder">
		<TopLeft>A_TabFrameTopLeft</TopLeft>
		<Top>A_TabFrameTop</Top>
		<TopRight>A_TabFrameTopRight</TopRight>
		<RightTop>A_TabFrameRightTop</RightTop>
		<Right>A_TabFrameRight</Right>
		<RightBottom>A_TabRightBottom</RightBottom>
		<LeftTop>A_TabFrameLeftTop</LeftTop>
		<Left>A_TabFrameLeft</Left>
		<LeftBottom>A_TabLeftBottom</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_DefPageBorder">
		<TopLeft>A_TabFrameTopLeft</TopLeft>
		<Top>A_TabFrameTop</Top>
		<TopRight>A_TabFrameTopRight</TopRight>
		<RightTop>A_TabFrameRightTop</RightTop>
		<Right>A_TabFrameRight</Right>
		<RightBottom>A_TabFrameRightBottom</RightBottom>
		<BottomRight>A_TabFrameBottomRight</BottomRight>
		<Bottom>A_TabFrameBottom</Bottom>
		<BottomLeft>A_TabFrameBottomLeft</BottomLeft>
		<LeftTop>A_TabFrameLeftTop</LeftTop>
		<Left>A_TabFrameLeft</Left>
		<LeftBottom>A_TabFrameLeftBottom</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_BlankTabBorder">
		<TopLeft>A_ChatBlank</TopLeft>
		<Top>A_ChatBlank</Top>
		<TopRight>A_ChatBlank</TopRight>
		<RightTop>A_ChatBlank</RightTop>
		<Right>A_ChatBlank</Right>
		<RightBottom>A_ChatBlank</RightBottom>
		<LeftTop>A_ChatBlank</LeftTop>
		<Left>A_ChatBlank</Left>
		<LeftBottom>A_ChatBlank</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_BlankPageBorder">
		<TopLeft>A_ChatBlank</TopLeft>
		<Top>A_ChatBlank</Top>
		<TopRight>A_ChatBlank</TopRight>
		<RightTop>A_ChatBlank</RightTop>
		<Right>A_ChatBlank</Right>
		<RightBottom>A_ChatBlank</RightBottom>
		<BottomRight>A_ChatBlank</BottomRight>
		<Bottom>A_ChatBlank</Bottom>
		<BottomLeft>A_ChatBlank</BottomLeft>
		<LeftTop>A_ChatBlank</LeftTop>
		<Left>A_ChatBlank</Left>
		<LeftBottom>A_ChatBlank</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_RoundedTabBorder">
		<TopLeft>A_RoundedFrameTopLeft</TopLeft>
		<Top>A_RoundedFrameTop</Top>
		<TopRight>A_RoundedFrameTopRight</TopRight>
		<RightTop>A_RoundedFrameRightTop</RightTop>
		<Right>A_RoundedFrameRight</Right>
		<RightBottom>A_RoundedTabRightBottom</RightBottom>
		<LeftTop>A_RoundedFrameLeftTop</LeftTop>
		<Left>A_RoundedFrameLeft</Left>
		<LeftBottom>A_RoundedTabLeftBottom</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<FrameTemplate item="FT_RoundedPageBorder">
		<TopLeft>A_RoundedFrameTopLeft</TopLeft>
		<Top>A_RoundedFrameTop</Top>
		<TopRight>A_RoundedFrameTopRight</TopRight>
		<RightTop>A_RoundedFrameRightTop</RightTop>
		<Right>A_RoundedFrameRight</Right>
		<RightBottom>A_RoundedFrameRightBottom</RightBottom>
		<BottomRight>A_RoundedFrameBottomRight</BottomRight>
		<Bottom>A_RoundedFrameBottom</Bottom>
		<BottomLeft>A_RoundedFrameBottomLeft</BottomLeft>
		<LeftTop>A_RoundedFrameLeftTop</LeftTop>
		<Left>A_RoundedFrameLeft</Left>
		<LeftBottom>A_RoundedFrameLeftBottom</LeftBottom>
		<OverlapLeft>0</OverlapLeft>
		<OverlapTop>0</OverlapTop>
		<OverlapRight>0</OverlapRight>
		<OverlapBottom>0</OverlapBottom>
	</FrameTemplate>
	<ButtonDrawTemplate item="BDT_Normal">
		<Normal>A_BtnNormal</Normal>
		<Pressed>A_BtnPressed</Pressed>
		<Flyby>A_BtnFlyby</Flyby>
		<Disabled>A_BtnDisabled</Disabled>
		<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_SmallNormal">
		<Normal>A_SmallBtnNormal</Normal>
		<Pressed>A_SmallBtnPressed</Pressed>
		<Flyby>A_SmallBtnFlyby</Flyby>
		<Disabled>A_SmallBtnDisabled</Disabled>
		<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_BigNormal">
		<Normal>A_BigBtnNormal</Normal>
		<Pressed>A_BigBtnPressed</Pressed>
		<Flyby>A_BigBtnFlyby</Flyby>
		<Disabled>A_BigBtnDisabled</Disabled>
		<PressedFlyby>A_BigBtnPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_Square">
		<Normal>A_SquareBtnNormal</Normal>
		<Pressed>A_SquareBtnPressed</Pressed>
		<Flyby>A_SquareBtnFlyby</Flyby>
		<Disabled>A_SquareBtnDisabled</Disabled>
		<PressedFlyby>A_SquareBtnPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_Checkbox">
		<Normal>A_CheckBoxNormal</Normal>
		<Pressed>A_CheckBoxPressed</Pressed>
		<Disabled>A_CheckBoxNormalDisabled</Disabled>
		<PressedDisabled>A_CheckBoxPressedDisabled</PressedDisabled>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_CheckboxTransparent">
		<Normal>A_TransparentCheckBoxNormal</Normal>
		<Disabled>A_TransparentCheckBoxNormal</Disabled>
		<PressedDisabled>A_TransparentCheckBoxPressed</PressedDisabled>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_CheckboxWithText">
		<NormalDecal>A_CheckBoxNormal</NormalDecal>
		<PressedDecal>A_CheckBoxPressed</PressedDecal>
		<DisabledDecal>A_CheckBoxNormalDisabled</DisabledDecal>
		<PressedDisabledDecal>A_CheckBoxPressedDisabled</PressedDisabledDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_Radio">
		<Normal>A_RadioBtnNormal</Normal>
		<Pressed>A_RadioBtnPressed</Pressed>
		<Disabled>A_RadioBtnDisabled</Disabled>
		<PressedDisabled>A_RadioBtnPressedDisabled</PressedDisabled>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_Blue">
		<Normal>A_BlueBtnNormal</Normal>
		<Pressed>A_BlueBtnPressed</Pressed>
		<Flyby>A_BlueBtnFlyby</Flyby>
		<Disabled>A_BlueBtnDisabled</Disabled>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_PanLeft">
		<Normal>A_PanLeftButtonNormal</Normal>
		<Pressed>A_PanLeftButtonPressed</Pressed>
		<Flyby>A_PanLeftButtonFlyby</Flyby>
		<Disabled>A_PanLeftButtonNormal</Disabled>
		<PressedFlyby>A_PanLeftButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_PanRight">
		<Normal>A_PanRightButtonNormal</Normal>
		<Pressed>A_PanRightButtonPressed</Pressed>
		<Flyby>A_PanRightButtonFlyby</Flyby>
		<Disabled>A_PanRightButtonNormal</Disabled>
		<PressedFlyby>A_PanRightButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_PanUp">
		<Normal>A_PanUpButtonNormal</Normal>
		<Pressed>A_PanUpButtonPressed</Pressed>
		<Flyby>A_PanUpButtonFlyby</Flyby>
		<Disabled>A_PanUpButtonNormal</Disabled>
		<PressedFlyby>A_PanUpButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_PanDown">
		<Normal>A_PanDownButtonNormal</Normal>
		<Pressed>A_PanDownButtonPressed</Pressed>
		<Flyby>A_PanDownButtonFlyby</Flyby>
		<Disabled>A_PanDownButtonNormal</Disabled>
		<PressedFlyby>A_PanDownButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_RotateLeft">
		<Normal>A_RotateLeftButtonNormal</Normal>
		<Pressed>A_RotateLeftButtonPressed</Pressed>
		<Flyby>A_RotateLeftButtonFlyby</Flyby>
		<Disabled>A_RotateLeftButtonNormal</Disabled>
		<PressedFlyby>A_RotateLeftButtonPressed</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_RotateRight">
		<Normal>A_RotateRightButtonNormal</Normal>
		<Pressed>A_RotateRightButtonPressed</Pressed>
		<Flyby>A_RotateRightButtonFlyby</Flyby>
		<Disabled>A_RotateRightButtonNormal</Disabled>
		<PressedFlyby>A_RotateRightButtonPressed</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_RotateUp">
		<Normal>A_RotateUpButtonNormal</Normal>
		<Pressed>A_RotateUpButtonPressed</Pressed>
		<Flyby>A_RotateUpButtonFlyby</Flyby>
		<Disabled>A_RotateUpButtonNormal</Disabled>
		<PressedFlyby>A_RotateUpButtonPressed</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_RotateDown">
		<Normal>A_RotateDownButtonNormal</Normal>
		<Pressed>A_RotateDownButtonPressed</Pressed>
		<Flyby>A_RotateDownButtonFlyby</Flyby>
		<Disabled>A_RotateDownButtonNormal</Disabled>
		<PressedFlyby>A_RotateDownButtonPressed</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_ZoomIn">
		<Normal>A_ZoomInButtonNormal</Normal>
		<Pressed>A_ZoomInButtonPressed</Pressed>
		<Flyby>A_ZoomInButtonFlyby</Flyby>
		<Disabled>A_ZoomInButtonNormal</Disabled>
		<PressedFlyby>A_ZoomInButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_ZoomOut">
		<Normal>A_ZoomOutButtonNormal</Normal>
		<Pressed>A_ZoomOutButtonPressed</Pressed>
		<Flyby>A_ZoomOutButtonFlyby</Flyby>
		<Disabled>A_ZoomOutButtonNormal</Disabled>
		<PressedFlyby>A_ZoomOutButtonPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_VSBUp">
		<Normal>A_VSBUpNormal</Normal>
		<Pressed>A_VSBUpPressed</Pressed>
		<Flyby>A_VSBUpFlyby</Flyby>
		<Disabled>A_VSBUpDisabled</Disabled>
		<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_VSBDown">
		<Normal>A_VSBDownNormal</Normal>
		<Pressed>A_VSBDownPressed</Pressed>
		<Flyby>A_VSBDownFlyby</Flyby>
		<Disabled>A_VSBDownDisabled</Disabled>
		<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_HSBLeft">
		<Normal>A_HSBLeftNormal</Normal>
		<Pressed>A_HSBLeftPressed</Pressed>
		<Flyby>A_HSBLeftFlyby</Flyby>
		<Disabled>A_HSBLeftDisabled</Disabled>
		<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_HSBRight">
		<Normal>A_HSBRightNormal</Normal>
		<Pressed>A_HSBRightPressed</Pressed>
		<Flyby>A_HSBRightFlyby</Flyby>
		<Disabled>A_HSBRightDisabled</Disabled>
		<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_SCBtn">
		<Normal>A_SCBtnNormal</Normal>
		<Pressed>A_SCBtnPressed</Pressed>
		<Flyby>A_SCBtnFlyby</Flyby>
		<Disabled>A_SCBtnDisabled</Disabled>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_Tint">
		<Normal>A_BtnNormal</Normal>
		<Pressed>A_BtnPressed</Pressed>
		<Flyby>A_BtnFlyby</Flyby>
		<Disabled>A_BtnDisabled</Disabled>
		<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
		<NormalDecal>A_WhitePixel</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_PlatinumCoin">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_PlatinumCoin</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_GoldCoin">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_GoldCoin</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_SilverCoin">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_SilverCoin</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_CopperCoin">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_CopperCoin</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_DragItem">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_DragItem</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_BlueBuff">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_DragItem</NormalDecal>
	</ButtonDrawTemplate>
	<ButtonDrawTemplate item="BDT_RedBuff">
		<Normal>A_RecessedBox</Normal>
		<NormalDecal>A_DragItem</NormalDecal>
	</ButtonDrawTemplate>
</XML>
